Phone Systems Tutorial
To start off, we will discuss the dialing procedures for domestic
as well as international dialing. We will also take a look at the
telephone numbering plan.
North American Numbering Plan
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In North America, the telephone numbering plan is as follows:
A) a 3 digit Numbering Plan Area (NPA) code , ie, area code
B) a 7 digit telephone # consisting of a 3 digit Central Office
(CO) code plus a 4 digit station #
These 10 digits are called the network address or destination
code. It is in the format of:
Area Code Telephone #
--------- -----------
N*X NXX-XXXX
Where: N = a digit from 2 to 9
* = the digit 0 or 1
X = a digit from 0 to 9
Area Codes
~~~~~~~~~~
Check your telephone book or the seperate listing of area codes
found on many bbs's. Here are the special area codes (SAC's):
510 - TWX (USA)
610 - TWX (Canada)
700 - New Service
710 - TWX (USA)
800 - WATS
810 - TWX (USA)
900 - DIAL-IT Services
910 - TWX (USA)
The other area codes never cross state lines, therefore each state
must have at least one exclusive NPA code. When a community is
split by a state line, the CO #'s are often interchangeable (ie,
you can dial the same number from two different area codes).
TWX (Telex II) consists of 5 teletype-writer area codes. They are
owned by Western Union. These SAC's may only be reached via other
TWX machines. These run at 110 baud (last I checked! They are most
likely faster now!). Besides the TWX #'s, these machines are
routed to normal telephone #'s. TWX machines always respond with
an answerback. For example, WU's FYI TWX # is (910) 279-5956. The
answerback for this service is "WU FYI MAWA".
If you don't want to but a TWX machine, you can still send TWX
messages using Easylink [800/325-4112]. However you are gonna have
to hack your way onto this one!
700:
700 is currently used by AT&T as a call forwarding service. It is
targeted towards salesmen on the run. To understand how this
works, I'll explain it with an example. Let's say Joe Q. Salespig
works for AT&T security and he is on the run chasing a phreak
around the country who royally screwed up an important COSMOS
system. Let's say that Joe's 700 # is (700) 382-5968. Everytime
Joe goes to a new hotel (or most likely SLEAZY MOTEL), he dials a
special 700 #, enters a code, and the number where he is staying.
Now, if his boss received some important info, all he would do is
dial (700) 382-5968 and it would ring wherever Joe last progammed
it to. Neat, huh?
800:
This SAC is one of my favourites since it allows for toll free
calls. INWARD WATS (INWATS), or Inward Wide Area
Telecommunications Service is the 800 #'s that we are all familiar
with. 800 #'s are set up in service areas or bands. There are 6 of
these. Band 6 is the largest and you can call a band 6 # from
anywhere in the US except the state where the call is terminated
(that is why most companies have one 800 number for the countery
and then another one for their state.) Band 5 includes the 48
contiguous states. All the way down to band 1 which includes only
the states contiguous to that one. Therefore, less people can
reach a band 1 INWATS # than a band 6 #.
Intrastate INWATS #'s (ie, you can call it from only 1 state)
always have a 2 as the last digit in the exchange (ie, 800-NX2-
XXXX). The NXX on 800 #'s represent the area where the business is
located. For example, a # beginning with 800-431 would terminate
at a NY CO.
800 #'s always end up in a hunt series in a CO. This means that it
tries the first # allocated to the company for their 800 lines; if
this is busy, it will try the next #, etc. You must have a minimum
of 2 lines for each 800 #. For example, Travelnet uses a hunt
series. If you dial (800) 521-8400, it will first try the #
associated with 8400; if it is busy it will go to the next
available port, etc. INWATS customers are billed by the number of
hours of calls made to their #.
OUTWATS (OUTWARD WATS): OUTWATS are for making outgoing calls
only. Largecompanies use OUTWATS since they receive bulk-rate
discounts. Since OUTWATS numbers cannot have incoming calls, they
are in the format of:
(800) *XXX-XXXX
Where * is the digit 0 or 1 (or it may even be designated by a
letter) which cannot be dialed unless you box the call. The *XX
identifies the type of service and the areas that the company can
call.
Remember:
INWATS + OUTWATS = WATS EXTENDER
900:
This DIAL-IT SAC is a nationwide dial-it service. It is use for
taking television polls and other stuff. The first minute
currently costs an outrageous 50-85 cents and each additional
minute costs 35-85 cents. Hell takes in a lot of revenue this way!
Dial (900) 555-1212 to find out what is currently on this service.
CO CODES
~~~~~~~~
These identify the switching office where the call is to be
routed. The following CO codes are reserved nationwide:
555 - directory assistance
844 - time. These are now in!
936 - weather the 976 exchange
950 - future services
958 - plant test
959 - plant test
970 - plant test (temporary)
976 - DIAL-IT services
Also, the 3 digit ANI & ringback #'s are regarded as plant test
and are thus reserved. These numbers vary from area to area.
You cannot dial a 0 or 1 as the first digit of the exchange code
(unless using a blue box!). This is due to the fact that these
exchanges (000-199) contains all sorts of interesting shit such as
conference #'s, operators, test #'s, etc.
950:
Here are the services that are currently used by the 950 exchange:
1000 - SPC
1022 - MCI Execunet
1033 - US Telephone
1044 - Allnet
1066 - Lexitel
1088 - SBS Skyline
These SCC's (Specialized Common Carriers) are free from fortress
phones! Also, the 950 exchange will probably be phased out with
the introduction of Equal Access
Plant Tests:
These include ANI, Ringback, and other various tests.
976:
Dial 976-1000 to see what is currently on the service. Also, many
bbs's have listings of these numbers.
N11 codes:
----------
Bell is trying to phase out some of these, but they still exist in
most areas.
011 - international dialing prefix
211 - coin refund operator
411 - directory assistance
611 - repair service
811 - business office
911 - EMERGENCY
International Dialing
~~~~~~~~~~~~~~~~~~~~~
With International Dialing, the world has been divided into 9
numbering zones. To make an international call, you must first
dial: International Prefix + Country code + National #
In North America, the international dialing prefix is 011 for
station-to-station calls. If you can dial International #'s
directly in your area then you have International Direct Distance
Dialing (IDDD).
The country code, which varies from 1 to 3 digits, always has the
world numbering zone as the first digit. For example, the country
code for the United Kingdom is 44, thus it is in world numbering
zone 4. Some boards may contain a complete listing of other
country codes, but here I give you a few:
1 - North America (US, Canada, etc.)
20 - Egypt
258 - Mozambique
34 - Spain
49 - Germany
52 - Mexico (southern portion)
7 - USSR
81 - Japan
98 - Iran (call & hassle those bastards!)
If you call from an area other than North America, the format is
generally the same. For example, let's say that you wanted to call
the White House from Switzerland to tell the prez that his
numbered bank account is overdrawn (it happens, you know! ha ha).
First you would dial 00 (the SWISS international dialing refix),
then 1 (the US country code), followed by 202-456-1414 (the
national # for the White House. Just ask for Georgy and give him
the bad news!)
Also, country code 87 is reserved for Maritime mobile service, ie,
calling ships:
871 - Marisat (Atlantic)
871 - Marisat (Pacific)
872 - Marisat (Indian)
International Switching:
------------------------
In North America there are currently 7 no. 4 ESS's that perform
the duty of ISC (Inter-nation Switching Centers). All
international calls dialed from numbering zone 1 will be routed
through one of these "gateway cities". They are:
182 - White Plains, NY
183 - New York, NY
184 - Pittsburgh, PA
185 - Orlando, Fl
186 - Oakland, CA
187 - Denver, CO
188 - New York, NY
The 18X series are operator routing codes for overseas access (to
be furthur discussed with blue boxes). All international calls use
a signaling service called CCITT.It is an international standard
for signaling.
Ok.. there you go for now! If you wanna read more about this, read
part two which is the next file #36 in the Jolly Roger's cookbook!
Do ya hate school?
- One of my favorites for getting out of a class or two is to call
in a bomb threat. Tell 'em that it is in a locker. Then they have
to check them all, whilst you can slip away for an hour or two.
You can even place a fake bomb (in any locker but YOURS!). They
might cancel school for a week while they investigate (of course,
you will probably have to make it up in the summer...).
- Get some pure potassium or pure sodium, put it in a capsule, and
flush it down the toilet (smells awful! Stinks up the whole school!).
- Use a smoke grenade in the hallway.
- Steal the computer passwords & keys. Or steal the 80 column cards
inside if they are (gag) IBM.
- Make friends with student assistants and have them change your
grades when the teachers hand in their bubble sheets for the report
cards.
- Spit your gum out on the carpet in the library or whatever and
grind it into the carpet. Watch the janitors cry!
- Draw on lockers or spraypaint on the building that the principal
is a fascist.
- Stick a potato in the tailpipe of the principal's car.
-Get a virus from The Black Gate BBS, and infect their computers!
Most likely they use WordPerfect, Excel, and shit like that.
- USE YOUR IMAGINATION!
Touch Explosives
This is sort of a mild explosive, but it can be quite dangerous in
large quantities. To make touch explosive (such as that found in a
snap-n-pop, but more powerful), use this recipe:
- Mix iodine crystals into ammonia until the iodine crystals will
not dissolve into the ammonia anymore. Pour off the excess ammonia
and dry out the crystals on a baking sheet the same way as you
dried the thermite (in other words, just let it sit overnight!).
- Be careful now because these crystals are now your touch
explosive. Carefully wrap a bunch in paper (I mean carefully!
Friction sets 'em off!) and throw them around.. pretty loud, huh?
They are fun to put on someone's chair. Add a small fish sinker to
them and they can be thrown a long distance (good for crowds,
football games, concerts, etc.) Have fun!
Picking Master Locks
Have you ever tried to impress someone by picking one of those
Master combination locks and failed?
The Master lock company made their older combination locks with a
protection scheme. If you pull the handle too hard, the knob will
not turn. That was their biggest mistake.
The first number:
Get out any of the Master locks so you know what is going on.
While pulling on the clasp (part that springs open when you get
the combination right), turn the knob to the left until it will
not move any more, and add five to the number you reach. You now
have the first number of the combination.
The second number:
Spin the dial around a couple of times, then go to the first
number you got. Turn the dial to the right, bypassing the first
number once. When you have bypassed the first number, start
pulling on the clasp and turning the knob. The knob will
eventually fall into the groove and lock. While in the groove,
pull the clasp and turn the knob. If the knob is loose, go to the
next groove, if the knob is stiff, you have the second number of
the combination.
The third number:
After getting the second number, spin the dial, then enter the two
numbers. Slowly spin the dial to the right, and at each number,
pull on the clasp. The lock will eventually open if you did the
process right.
This method of opening Master locks only works on older models.
Someone informed Master of their mistake, and they employed a new
mechanism that is foolproof (for now).
The older models are from 1988-1990. The newer models are being
cracked on as we speak..
How to create a bootable Windows XP SP1 CD (Nero):
Step 1
Create 3 folders - C:\WINXPSP1, C:\SP1106 and C:\XPBOOT
Step 2
Copy the entire Windows XP CD into folder C:\WINXPSP1
Step 3
You will have to download the SP1 Update, which is 133MB.
Rename the Service Pack file to XP-SP1.EXE
Extract the Service Pack from the Run Dialog using the command:
C:\XP-SP1.EXE -U -X:C:\SP1106
Step 4
Open Start/Run... and type the command:
C:\SP1106\update\update.exe -s:C:\WINXPSP1
Click OK
Folder C:\WINXPSP1 contains: Windows XP SP1
How to Create a Windows XP SP1 CD Bootable
Step 1
Download xpboot.zip
Code:
Code:
http://thro.port5.com/xpboot.zip
( no download manager !! )
Extract xpboot.zip file (xpboot.bin) in to the folder C:\XPBOOT
Step 2
Start Nero - Burning Rom.
Select File > New... from the menu.
1.) Select CD-ROM (Boot)
2.) Select Image file from Source of boot image data
3.) Set Kind of emulation: to No Emulation
4.) Set Load segment of sectors (hex!): to 07C0
5.) Set Number of loaded sectors: to 4
6.) Press the Browse... button
Step 3
Select All Files (*.*) from File of type:
Locate boot.bin in the folder C:\XPBOOT
Step 4
Click ISO tab
Set File-/Directory length to ISO Level 1 (Max. of 11 = 8 + 3 chars)
Set Format to Mode 1
Set Character Set to ISO 9660
Check all Relax ISO Restrictions
Step 5
Click Label Tab
Select ISO9660 from the drop down box.
Enter the Volume Label as WB2PFRE_EN
Enter the System Identifier as WB2PFRE_EN
Enter the Volume Set as WB2PFRE_EN
Enter the Publisher as MICROSOFT CORPORATION
Enter the Data Preparer as MICROSOFT CORPORATION
Enter the Application as WB2PFRE_EN
* For Windows XP Professional OEM substitute WB2PFRE_EN with WXPOEM_EN
* For Windows XP Home OEM substitute WB2PFRE_EN with WXHOEM_EN
Step 6
Click Burn tab
Check Write
Check Finalize CD (No further writing possible!)
Set Write Method to Disk-At-Once
Press New button
Step 7
Locate the folder C:\WINXPSP1
Select everything in the folder and drag it to the ISO compilation panel.
Click the Write CD Dialog button.
Press Write
You're done.
XP Auto Install
May be this might be useful. I install 98 with backup/restore utility.
My way of auto installation of XP.
Then on second partition or the same partition XP without pagefile.sys.
Then i get a dual boot. So after booting into XP, Install all ur fav progies
n games. Test each of them, to make sure they work... etc etc... all
ur drivers also. Tweak ur xp.
make sure u unhide all files relates to win xp dir and progra files.
Then boot into 98 > goto backup utility of 98.
Select the folders used by XP, eg
my documents and settings
winxp (or windows- what ever name u gave to windows dir)
check all files in the root
program files folder
and like this all folders and files used by xp.
then start the backup process.
make sure u have ~ > 3gb of free space on the disk / partition
u r planning to save the image file.
Then when ur XP crashes or U crash it ... lol
then just boot into 98, goto restore option,
and click ok. Over write old files or new ones as u like.
It takes ~20min to install
Windows Xp including
Office Xp
Interdev
.net framework
winzip
winrar
tweaks
easy cleaner
adobe
gif animator
acdess 6
service pack1 , and now service pack 2b
lan settings
mcafee antivirus
zone alarm
cute ftp3 pro
Easy CD-DA Extractor 7
Eraser
Ahead
Links Organizer
Bulk Rename Utility
BitStrike Software
Mozilla Firefox
Microsoft Visual Studio
Opera
Onlinetimer
Nokia
Ulead Systems
UltraISO
Virtual CD v4
SlimBrowser
Yahoo!
Msn
Webroot
Spamihilator
inetpub
U can exclude any folder, u think is not needed at that time for reinstallation.
The whole task id completed in 20 minutes ... in the mean while
I make a nice cup of tea for myself and wait for XP to start
PS: dont forget to include boot.ini file.
Hope it will help.
Bittorrents - PART 1
-------------------------------------------------------------------------------------
lets get into bittorents, cause its the easiest thing to setup.
All you do is install the bittorent client (see link above). go to
CODE
http://suprnova.org
and click on a torrent you like. I recommend that you right click and save the torrent. and then click on the saved torrent to start a download. this way if your download fails, u can resume it from the torrent you saved rather then having to go to the website. Confusing? it may be, thats why I recommend you go here for more helpful info.
CODE
http://www.dessent.net/btfaq/
The next thing that you need to note is, thats if you are using firewalls etc... you will need to free up some TCP ports. That is from 6881 to 6999. Otherwise the program will show you a yellow dot and your downloads will be slow.!!!
Now for all of you with limited connections, even though the faster you share the file you are downloading the faster you will download it at, IS TRUE. If you saturate your uplink, aside form making your internet connection crawl slower then a constipated snail, you will also slow down your bittorrent download as your pc will not be able to acknowledge the packets which you receive fast enough, since you are using all your uplink to share. In this case the *WISE* thing to do is to click on the torrent window and select Settings for [Dial up/ISDN] and move the arrow on the right of this all the way down to 3k for uploads.
I would also like to point out that with bittorrents, unlike other p2p sharing programs, you only share the file which you are downloading and NO other files on your pc. Torrents work by downloading bits of the file like a puzzle from various people. So if you have a part of the puzzle that someone else wants, you swap and so on.
(IMPORTANT often a torrent may appear to be completed on your hard disk (take up 500 megs as u expected) but it won't really be because torrents often reserve space and then this space gets filled up with the missing bits of the puzzle. PLEASE remember that a torrent is not finished downloading until it says "Download Finished"
It is also generally considered polite to leave the torrent open even after you have finished your download so that other people can download for you. If you don't wanna, then at least do it at times when there are 0 hosts and a few peers, that way you keep the torrent alive. (a host is a person or persons who have posted the torrent or left their finished file for sharing and peers are people who are downloading the file i.e. the host has the entire file and peers are ppl who don't and are downloading it)
FINALLY you should be able to find lots of handy stuff on suprnova but before you click to download a file, check that it has AT LEAST 1 SEED or if it has 0 seeds that it has quiet a few peers. The reason being that it is possible that all those people combined among themselves will not have enough data to put together the entier thing you are downloading (you will know that this is the case if after a while you still have a blue dot) Sometimes i have left these files going for a day or 2 and someone has kindly come in and shared their file again, and I managed to finish these downloads, so don't give up on these files straight away.
I know i have written a fair bit here, but you can probably ignore most of it heheh
Happy Torrennting!!
PS. if you have not found all the stuff you need on
CODE
http://suprnova.org
(you may notice they don't serve porn) then you may wanna give one of these links a go
CODE
http://members.lycos.nl/gettorrents/index.php?
PPS. suprnova.org down? try one of the mirrors (google is your friend "suprnova.org mirrors" and finally sometimes the mirror works but the torrent does not, in this case try to modify the link to the torrent to point to another one of suprnova's mirrors. for example if the link says
CODE
yellowhouse.com/suprnova/torrents/smellytorrent.torrent try altering it to phobal.ca/suprnova/torrents/smellytorrent.torrent
CODE
http://www.btsites.tk/
CODE
http://www.torrentbox.com/
CODE
http://isohunt.com/
[<-= submitted by LanoX] (a good IRC & Bittorent Search Engine
Thanks to OLI who wrote these guides.